Item Use Script |
1 bonus bMatkRate,getrefine();
2 bonus2 bMagicAddRace,RC_DemiHuman,15;
3 bonus2 bMagicAddRace,RC_Player_Human,15;
4 bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25;
5 bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25;
6 bonus bUnbreakableWeapon;
7 if (getrefine()>5) {
8 bonus2 bMagicAddRace,RC_DemiHuman,(getrefine()-5)*2;
9 bonus2 bMagicAddRace,RC_Player_Human,(getrefine()-5)*2;
10 bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5+(getrefine()-5)*2;
11 bonus2 bIgnoreMdefRaceRate,RC_Player_Human,5+(getrefine()-5)*2;
12 }
13 if (getrefine()>8) {
14 bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1;
15 bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1;
16 bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1;
17 } |