Item Use Script |
1 bonus bStr,1;
2 bonus bInt,1;
3 bonus bMdef,3;
4 bonus2 bSubEle,Ele_Water,7;
5 bonus2 bAddMonsterDropItem,530,100;
6 bonus2 bAddMonsterDropItem,12354,300;
7 if (getrefine()>7) {
8 bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",5,20,BF_WEAPON|BF_MAGIC,0;
9 }
10 else {
11 bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",1,20,BF_WEAPON|BF_MAGIC,0;
12 } |